Monday, June 27, 2011

Michael Bay's Master Class

What is art? Is it defined by a stringent set of rules and regulations or can each be a master of their own medium? Complaining about the absence of gravitas in a film like Con Air is the same as looking at a work of Miro and saying "That sucks, it's all squiggly!". Every artist has their strengths and styles. 

Watch the film. Catch my name in the credits ;)

Wednesday, June 8, 2011

Cinematics bordering reality.

With E3 going on in L.A, videos of some of the upcoming games are bouncing all over the internet. As exciting as these videos are, some of them are simply mind blowing!
Game Cinematics have always been the cherry on the top of most big game titles. They look so good and are a whole production by themselves. Over the years they have been getting so real that you cant really tell if they are CGI or not. I remember way back in 2004 when the Warcraft 3 intro cinematics came out, they were simply jaw dropping at that time and have been getting better and have been making leaps and bounds with the technology out there. 

The line between real and CGI is definitely blurring when it comes to environments, lighting and presentation. Things do break and slide into the uncanny valley when it comes to facial animations but otherwise the quality and realism is fantastic. No questions or doubts when it come to inorganic stuff like giant robots, vehicles, mechas etc

Check out these two cinematics from Armored Core 5 and Assassin's Creed Revelations. What got me riveted in both these videos were the environments and cinematography. Rock Solid and Real!

Armored Core 5



Assassin's Creed Revelations